Function CSPPool<T>::Add() Description: Adds one or more copies of a T object to the pool.
| Prototype: void Add(const T& Object, unsigned long ulCount = 1); Arguments: const T& Object [IN] The object to copy and add to the pool. unsigned long ulCount = 1 [IN] The number of copies to add to the pool. Return value: No return value (void). Examples: CSPPool<CSPString> Pool; ... CSPString str = "Hello"; Pool.Add( str, 10 ); See also: member functions Add( T* ), AddNew(), Get()
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